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Hello, I am Paul. I like to play volleyball and trombone.
I live in Lowell and work as an electrical engineer in Wilmington, but I am only paid as an intern because I am still trying to get my BSEE.
| Service | My username |
|---|
| AIM | MmmmmRatner |
| Gmail | ratnerpb |
| VoiceStick | 6175000127 |
The Top 10 Reasons to Procrastinate
Someone please explain this to me.
Here are some Java applets I wrote:
3D TicTacToe is played on a 4x4x4 grid. You need four in a row to win. The 'Hard' and 'Harder' computer levels are pratically the same.
'Buff' is a depth-limited search with alpha-beta pruning. I added some primitive move ordering to enhance the speed effects of the pruning.
Buffness (depth limit) 5 could still take up to a minute; Buffness 6 is not for computers that are faint of processor. Shuffle allows equal moves
to be chosen amoung randomly. Otherwise, there is no randomness in the 'Buff' level.
L o a d i n g S p a c e I n v a d e r s . . .
SpaceInvaders is not entirely my own creation. It was a team project for a freshmen class I took. However, I carried the team, if I do say so myself.
By the way, I am by no means a Jets fan. I forget how they made me go along with that team name. Also, there are cheat codes; I think they all begin
with the letter 's'.
This is one of the first applets I wrote. Yay, colors.
FB.init("4bf6c6c7d640c2f9ce28bad628905d6c")